Home » PS 1 » Resident Evil : Director's Cut-Uncut (PS 1)
Thursday, March 14, 2013
Resident Evil : Director's Cut-Uncut (PS 1)
The
player's character is a member of a special law enforcement task force
who is trapped in a mansion populated by dangerous mutated creatures.
The objective of the game is to uncover the mystery of the mansion and
ultimately escape alive. The game's graphics consist of 3D polygonal
characters and objects superimposed over pre-rendered backdrops with
pre-determined camera angles. The player controls the character by
pushing the d-pad or analog stick left or right to rotate the character
and then move the character forward or backwards by the pushing the
d-pad up or down.To fulfill the game's objective, the player uncovers
various documents that provide exposition about the game's narrative, as
well as clues that help them solve various puzzles within the mansion.
Key items are also available that give the player access to other items
or new areas. The player can arm their character with weapons to defend
themselves from enemies, although the ammunition available for each
firearm is limited and the player must learn to conserve the ammunition
they have for situations where they will really need it. To restore the
character's health, the player uses first-aid sprays or three types of
healing herbs that can be mixed together in different combinations for
different healing effects. The carrying capacity of the player is
limited depending on the character and items that the player does not
wish to carry at the moment can be stored into an item box to be
retrieved for later use. To save their progress, the player must pick up
an ink ribbon and use it on any of the typewriters scattered through
key locations in the game. However, the supply of ink ribbons the player
can acquire is also limited much like the player's ammo and healing
supplies.The various enemies the player encounters include infected
creatures like flesh-eating zombies, zombie dogs, giant spiders, crows
and artificial creatures with codenames such as "Hunters" and
"Chimeras", as well as the game's ultimate adversary, a new type of
biological weapon known as the "Tyrant".
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