The
player must raise a small army of mercenaries by fighting turn-based
tactical battles. Game flow involves selecting places on the world map,
watching story characters interact, and then a battle. While on the
story map, the player can equip items and teach party members skills, as
well as train the party.Battles take place on a square grid, complete
with various terrain. Quicker characters can move first, and when the
characters' turn is over, they can spend RAP points to control when they
will go next.Hoshigami features an extensive magic system
that includes multiple classical elements including fire, wind, and
ice. According to the mythology of the in-game universe, the power of
the elements originally belonged to the many spirits of nature that
lived in harmony with humans. Over time, however, the spirits' power was
sealed into an ore called Manatite. As the ore is usually found in
disk-like shards, people began to refer to them as "coins."Throughout
the plot, players can collect and use these coins in battle in the same
way that magic is used in other games. Each coin has its own statistics,
including how much power is stored in it and how much energy it takes
to cast a spell. Coinfeigm can
only be used if the coin has enough energy (CP) stored in it. The CP of a
coin starts at the maximum at the start of each battle and replenishes
itself as battle continues.Each character is allowed to move, attack,
use Coinfeigm or otherwise take action when their RAP Gauge reaches 0%
and the turn begins; it fills with each action taken, and the
character's turn ends when the gauge reaches 100%. When attacking with
weapons, it is possible to "overfill" the bar, exceeding 100% and
delaying the character's next turn; it is also possible to hasten the
next turn by taking fewer actions than the gauge allows.A queue appears
at the top of the screen to let players know the flow of battle. Taking
many actions will push a character to the end of the line, delaying the
next turn. Once the player decides to end a character's turn, a separate
RAP Gauge will come up in the middle of the screen. Players can choose
to fill the gauge with extra RAP in order to affect when the character's
next turn will fall. In this way, the player can plan ahead and form a
strategy for defeating opponents.
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