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Sim Theme Park (PS 1)

Starting with a free plot of land in the United Kingdom and few hundred thousand pounds, the player must build a profitable amusement park. Money is spent on building rides and shops and on staff, and is earned through sale of entry tickets,
merchandise and refreshments. The goal is to increase the park's value
and available cash so that the park can be sold and a new lot can be
bought from another part of the world and start building a new theme
park. Newer products can be bought after researching them. Once enough
money has been made the player can move on to newer plots. Plots are
located all over the world and have many different factors that affect
gameplay, including the economy, weather, terrain and land value.There
are over thirty attractions available in the game. Depending on the
platform, it is possible to tour the park or the rides. There are simple
rides like the bouncy castle
and tree house, and more complicated and expensive rides like the roller
coaster and the Ferris wheel.There is a focus in the staff side of the
park as well. People employed in the park include entertainers, security
guards, mechanics, and handymen. Lack of staff can cause problems,
including messy footpaths, rides breaking down (and with sufficient
neglect, exploding), crime, and unhappy visitors. Occasionally, wages
and the price of goods must be negotiated; failure to negotiate results
in staff strikes and loss of shipment. Theme Park offers three levels of
simulation, with the higher difficulties requiring more management of
aspects such as logistics.
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