Breath of Fire
III is a traditional console role-playing game that requires the player
to accomplish story-based objectives while battling enemy creatures in a
number of fantasy environments. Presented from an overhead isometric
viewpoint, the player may rotate the game's camera in any direction
around the central character, as
well as tilt it up or down to see over or under impeding objects. When
traveling through the game's environment, each character can perform a
unique special ability that allows the player to solve puzzles or
destroy objects, as well as gain access to otherwise hidden areas. As
the first PlayStation Breath of Fire title, the game uses
three-dimensional graphics for scenery, buildings, and other objects,
while still retaining two-dimensional sprites for characters.The game
introduces a number of new features to the series, including the Master
System, which allows any of the game's playable characters to apprentice
under specific non-player characters known as masters, which allows
them to learn new skills and influence their statistics. An additional
feature, the Fairy Village, gives the player the ability to influence
the growth of a small town of faeries, which in turn gives them access
to special items or in-game features such as mini-games and a sound
test. While journeying on the world map, players may set up camp, which
can replenish a character's health by resting, as well as allowing them
to speak directly to any member of their party. Other series mainstays
such as fishing return with a new, expanded interface and point
allocation system that keeps track of what fish a player has caught and
their size.Battles in Breath of Fire III occur randomly when a player
travels through hostile areas or dungeons during the course of the
story. Using a turn-based strategy approach, the game allows a player
inputs commands at the start of each combat round, which are then
carried out in accordance with each character's "agility" rating. A
player may choose to attack, defend, cast magic spells, use items,
change equipment, or flee from battle entirely. While previous Breath of Fire titles allowed groups of four characters to participate in combat, Breath of Fire
III restricts the party limit to only three, yet offers a new
"formation" system that allows for characters to be arranged in certain
patterns for tactical benefits. Battles are won when all enemies are
defeated, yielding experience points that go towards gaining characters'
levels, which in turn leads to higher statistics and new skills.
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